THREE - Dystopian real estate - a board game - Emberlight


dystopian real estate

A board game by EmberLight

The objective

capture all 4 lands

  • Key point 1

    All players are presented with equal opportunity. Everyone starts with the same deck in hand and the same number of chips. Even the first mover does not have such a significant advantage over the last mover.

  • Key point 2

    There is no throwing dice and always landing on “1” or drawing random cards and losing because you were dealt a crappy hand. The element of chance is trimmed thin, if not completely eradicated. There is no luck The underdog did not win THREE because he drew the greatest card in the deck by chance. The underdog won because he threw in some great powerplays.

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